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Eol Switch

Monday, June 28th, 2010

Eol Advanced is going down tonight. In its place, SlickPony’s Eol is going to go up for 2 days. SP’s Eol is going to be up until Wednesday night and then we’re going to have our global rotation at that time. So try his Eol out again for a couple days and please provide feedback.

SlickPony’s Eol

Monday, June 7th, 2010

SlickPony is testing out his version of a classic eol in Test Zone 9. It’s open at the moment, so you don’t need a permit. Give it a shot if interested.

Eol Updates

Tuesday, May 11th, 2010

-Changed some settings for the flag game and set it to reset every 7 hours.
-Imposed minimum range for the two side bolts of the Plasma Projector.
-Removed the ability for Disruptor to trigger on non-player made obstacles such as map objects/walls. Set it to allow triggering on board type vehicles. It will still trigger on player [...]

Eol Advanced Update

Thursday, April 29th, 2010

-Changed the version/name of the current map to prevent against the redownloading of it. Although, I cannot attest to this fixing the problem altogether as it may still persist in the future.
-Experience sharing amounts are quadrupled and will remain as the new experience sharing standard.
-Removed Large Stim Packs and Large Energizers from the store. They [...]

Eol Advanced Update

Thursday, April 22nd, 2010

-Regular map is back, tweaked for optimal frames and cleaned up areas as usual. Changed south entrance in C3 to a switch controlled door. Same for north entrance at F9 and also closed the east doorway to the flag room in F9. The switch controlled doors have a 5 second delay between opening and closing [...]

Chambert’s Moon Updated

Tuesday, April 6th, 2010

-Fmk45 Rocket Launcher Restored weight fixed.
-Gauss Rifle reverted back to 50 energy per shot.
-Gauss Rifle Restored graphic changed.
-Skirmisher can no longer use EP Combat Suit.
-Am-Darts are now weightless.
-Old Alien Menace HP set to 1 to force a choice between the 3 new menaces.
-You no longer get a Alien Golden Scale when switching to a menace [...]

CA Changes

Saturday, March 20th, 2010

CA updated this afternoon. See comments for the list of changes.

Skirmish Weapons Update

Tuesday, March 9th, 2010

Assault Rifle and Light Machine Gun do significantly more damage to vehicles in Mechanized Skirmish now.

Infantry Evolved

Monday, March 8th, 2010

Infantry Evolved seems like a fitting title as the third installment in our news series with Continuity and Reloaded, heh. I’d like to announce news that players have been keenly awaiting. Satori and I have been pushing for this for quite some time and we’re now expecting the implementation of the patch very soon. It’ll [...]

Faydon Lake Updates

Tuesday, February 23rd, 2010

-Base Recall and Team Teleport changed up to work better with new energy shields.
-Enhanced Filters have been changed to Active Filters under Utility Active.
-RPG inner damage raised.
-Fusion Bolt Rifle beefed.
-Sonic Cannon Burst beefed.
-NeuroTech Scrap Cannon adjusted.
-PKvAR 606 RGs added in, requires Medium Kinetic Specialization.
-S-AR mk2 RGs added in, requires Medium Kinetic Specialization.
-EMP Particle Cannon RS [...]

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